MultiTimer To Help Manage
The Top Level of Field Hockey
Easy to use app for sport coaches to manage player play time.
"A great little app timer.
I use this on the tech bench for field hockey where I need to be timing multiple disparate events. This app is the best I have tried to date, and with a couple of tweaks it will be excellent for my needs."
AppStore Reviews
USER CASE
How we use Multi Timer to help manage the top level of Field Hockey
We use Multi Timer in addition to the web based system AltiusRT to manage the overall game.
The Multi Timer is used in conjunction with Altius to provide back up and to ensure that the Technical Official has times/clocks at their fingertips. Different Technical Officials have tried using different apps, many have found Multi Timer the best, but further improvements would be great.
For the game we need to manage:
The length of each quarter, currently we use a timer counting down from the 17 minutes, At the end of the quarter this are reset and started again after quarter and half time.
The overall game length. Currently use a stepped timer which pauses automatically at the end of each 17 minute quarter
This is not ideal, as we would prefer this to start at 0, go to 17 (quarter time), then go from 17 to 34 (half time) and the same for the third quarter and fourth quarter, going all the way to 68, Instead at the top of the step timer it shows the 68 to start with and goes down, instead of starting at 0 and going up to 68.
Having the clock for the overall game going up, would then match with the software (Altius) which is used for managing the overall game. Ideally we would like the larger timer (in the centre of the timer) going down, as it does now, and the overall time (at the time of the timer) going up.
The time of each “card”. When players are “carded” or “sin binned” we need to manage the time they are on the bench This could be 2minutes, 5 minutes or 10 minutes. It is possible to have multiple of these running at once. Currently we have set on the layout, timers for 2minutes, 5 minutes and 10 minutes which can be called at any time.
A match ordinarily consists of two periods of 35 minutes and a halftime interval of 5 minutes. Other periods and interval may be agreed by both teams except as specified in Regulations for particular competitions
Quarter and half time - currently we have a 2 minute timer for quarter time, and a 5 minute timer for half time, which we start at the commencement of the break.
If game is stopped for any reason, the quarter timer, the overall game timer, together with any active cards that are being managed must be paused. When the game restarts, the quarter timer, overall game timer, and active cards must be restarted.
We would like to have one “button” to pause all active clocks, and then restart only those that had been paused. There are two issues with the use of “commands”, firstly they are not quick to access (stopping time needs to be very quick and easy), and although we can have a command that will pause the quarter and game clock, together with card clocks, there is no way to have a command that only unpauses those that were paused.
When a quarter finishes, active cards must be paused, and re-started when the next quarter commences, as must the overall game timer be unpaused.
Credits:
Photo by Patrick Case: https://www.pexels.com/photo/man-in-red-and-blue-jersey-shirt-playing-hockey-3599596/